Disclosure: I’m the Community Manager for The Infected, and I handle Discord, Steam, and other community platforms.
Back at the end of August, we posted asking for feedback from players about the game—what you liked, what you didn’t, and where you thought we could improve. The response has been awesome, with over 200 replies. Now, we’re creeping closer to patch time.
If you follow any creators on YouTube, you might have seen a few of them showing off some of the changes coming in V20. Shout out to ThatFoolishGrrl and GameEdged!
While some stuff is still being tested—and not everything you saw in their videos may make it to the live branch—I wanted to give you a rough sketch of what’s expected in the next patch.
Right now, we’re aiming to release it early next week.
Changes in V20:
- Removal of the Landclaim Pole:
- Will be deleted on load—no more build restrictions.
- Tutorial Changes:
- Reflects the removal of the Landclaim Pole.
- Electrical & Mechanical Parts:
- These items are now only lootable and can no longer be crafted.
- AI Changes:
- AI no longer has grab behavior.
- More hit reaction when attacking AI.
- Minor skin adjustments, removal of the shield guy, and tweaks to some animations.
- Base Attack Settings:
- Added new settings for base attacks.
- Wandering AI:
- Added wandering AI and related settings.
- Horde Settings:
- Adjustments to Horde behavior settings.

New Additions:
- Chickens and Frogs Settings:
- You can now enable/disable chickens and frogs.
- Coffee and Tea in POIs:
- Coffee and tea tins added to POIs.
- Coffee and tea will provide temporary boosts to warmth stats
- New Military Tent POIs:
- A few new military tent points of interest have been added.
- TV Functionality:
- Added a TV that, for now, plays four no-copyright music videos.
- Decor Additions:
- 21 new decor items added for more customization options.
- Greenhouse Watering System:
- Greenhouses must now be connected to a water pipe to irrigate plant beds.
- Backup/Autosave Folder:
- A new autosave folder is created with five autosave slots.


Bug Fixes:
- Blizzard Temperature Bug:
- Fixed an issue where the temperature would stay stuck if a blizzard ended when spring started.
- Cave Bug:
- Fixed a hole in a cave that caused players to fall through the ground.
That’s the current overview for V20! Remember that some things are still being tested, but we aim to push this live early next week. Let me know if you’ve got any feedback on what you’re seeing/reading, especially with new features like the TV or the wandering AI. Thanks for sticking with us, and we appreciate all the feedback!
* New Military Tent POIs:
* A few new military tent points of interest have been added.
Nice, guns next?
No plans to introduce guns- but we’re open to weapon ideas for V21!
Soooooo stoked. The Infected is the only survival game I consistently come back to. It has my favorite systems and mechanics and it just gets better with time.
🤙🏻 Glad you enjoy it! Looking forward to anything specific from the V20 tease?
Removal of the land claim pole is a huge one. I used to use it to mark POI’s before the mad annotations became a thing. Also, removal of the shield guy is a big win. I’ve also wondered why we never had hot drinks for winter blizzard warmth, especially with the addition of the fireplaces. Glad we do now. Keep up the good work over there.
Removing the LC pole was a popular request! A good chunk of closed testing time was catching errors and bugs related to unraveling that aspect – and the dependencies tied into it.
I never played the new map with at the start to asdemble the quat (or how it spelled in english 😂) no i am thinking back of playing it when v20 hits
You’ll have to come back and check it out!
I Like The no Build Zone Restrictions and it will just make it harder for the Mechanical Parts and Electrical Parts not being Craftable
It definitely may require a change of pace and a little extra exploration, but like any change we’ll monitor feedback! (And again, this is just what’s in the patch currently and not necessarily what will make it live.)
I can’t wait for this update. It looks like so much fun! It’s got me checking Steam every day for updates!
It will possibly be out today (Monday), assuming things go well! 🙃
I have almost 2000 hrs at this point been playing The Infected ever since the very early stage so I’ve seen most of the changes (still miss the old map) and features come and go. What I like most is the customisation which allows you to play your style according to one’s mood. Haven’t played since the update V20 yet but like the idea of no build restriction, a very welcome change. I just hope we get some new building skins asap.
Sorry for the delayed response, Dagda! For some reason you got caught in a spam filter and it didn’t alert me. 🙁
There are plans to do some tweaks for building, maybe some new pieces, etc. We’re already starting to put together ideas for V21, given that V20 has been so well received!