Survival games deserve better coverage. So we made it ourselves.

*Ants* Can Step Over This Bar.

When everyone’s a survival game, no one is. Or something.

Back in the day it seemed like people were more vocal about the “survival” tag being slapped on anything with a hunger meter or a flimsy crafting system. Sure, there were always the cheerleaders on Steam and YouTube, but at least you’d see plenty of skeptical comments on Reddit.

These days, though, there’s a noticeable shift. Players, especially on Steam, are pushing back against the trend of dumbing games down to the point where “survival” feels more like a boring simulation. It’s like the criteria for being a survival game have become laughably simplistic:

  • Food: Magical or not, if it restores HP or fixes a broken leg, it’s suddenly “survival.”
  • Crafting/Building: It counts, even if it’s just making a stick or building a shack. Never mind that MMOs, RPGs, and countless other genres have had these mechanics since…forever.
  • Zombies: If the game has aggressive AI zombies, indie developers will swear it’s a survival title.
  • Avoiding Death: Trying not to die? Congrats, you’re playing a survival game!

If a game showers you with food and weapons, trivializing any potential threats, what sets it apart from your run-of-the-mill adventure or action game? Survival, by definition, should involve a certain level of grit and challenge. (That’s why I wrote these Pillars!)

But with this low (low low) bar, we’re left wondering:

What the hell happened to the survival in survival games? 🤔

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